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WORKSHOP 1: REAL-TIME SYNTHESIS AND AUDIO PROCESSING USING
PD
Miller Puckette, University of California at San Diego, USA
Sunday, October 31, 1:00 PM - 3:30 PM
USD 40 / EUR 32,50
Pure Data (Pd), available for Mac, Windows, and linux, offers
real-time audio processing and synthesis, a Max-like GUI, and
a very high degree of integration between control, audio, video,
and I/O operations, in an extremely light package. This workshop,
intended for people familiar with software synthesis but not assuming
any particular technological background, will show what Pd is
like and how to get started with it. Time permitting, the more
shown.
Miller
Puckette was the top scorer in the 1979-1980 William Lowell Putnam
Mathematics competition and was awarded Putnam and NSF fellowships
to study mathematics at MIT and Harvard, where he finished his
Ph.D. in 1986 under Andrew Gleason. From 1979 through 1986 Puckette
also studied computer music with Barry Vercoe at the MIT Media
Lab. He then joined IRCAM in Paris, where he wrote the Max graphic
programming language, which has become the lingua franca of live
computer music. In 1994 Puckette joined UCSD where he is now professor
of music and associate director of the Center for Research in
Computing and the Arts. Puckette's research interests include
human-machine interaction strategies and real-time audio and video
processing.
WORKSHOP 2: INTRODUCTION TO MUSIC INFORMATION RETRIEVAL
George Tzanetakis, University of Victoria, Canada
Sunday, October 31, 4:00 PM - 6:30 PM
USD 40 / EUR 32,50
The
main objective of this tutorial is to provide an overview of the
current status of music information retrieval (MIR). The intended
audience are computer music researchers and composers who are
interested to learn the main approaches and current status of
MIR. Relevant concepts from Signal Processing, Machine Learning,
and Human Computer Interaction will be introduced. In addition
the strong connection between Computer Music and MIR will be explored.
Demonstrations of several of the described algorithms and
techniques will be part of the tutorial presentation.
George
Tzanetakis is an assistant Professor of Computer Science at the
University of Victoria. He received his PhD degree in Computer
Science from Princeton University in May 2002 and was a PostDoctoral
Fellow at Carnegie Mellon University working on query-by-humming
systems with Prof. Dannenberg and on video retrieval with the
Informedia group. In
addition, he has worked as a summer intern at SRI on multimedia
browsing user interfaces. He was also chief designer of the audio
fingerprinting technology of Moodlogic Inc. and developed a real-time
music speech classification system for All Music Publishing,
The Netherlands.
His research deals with all stages of audio content analysis such
as feature extraction, segmentation, classification with specific
focus on Music Information Retrieval (MIR). His work on musical
genre classification is frequently cited and he has presented
tutorials on
MIR and audio feature extraction at several international conferences.
He is also an active musician and has studied saxophone performance,
music theory and composition. More information can be found at
http://www.cs.uvic.ca/~gtzan.
WORKSHOP
3: INTRODUCTION TO AUDIO CODING WITH SYNTHETIC TECHNIQUES
Corey Cheng (cnc@dolby.com)
and Matt Fellers (mcf@dolby.com),
Dolby Laboratories, USA
Tuesday, November 2, 3:30 PM - 6:00 PM
USD 40 / EUR 32,50
This lecture will introduce the basic building blocks of modern
perceptual audio coders and will also discuss some synthetic audio
techniques recently introduced into audio coders. In the first
half of the talk, we will give an overview of how transform coding,
psychoacoustic masking, quantization, coupling, and lossless coding
are applied in audio coders. Time permitting, we will introduce
some industry standard coders, and we will briefly listen to common
coder audio artifacts. In the second half of the talk, we will
introduce some recently developed open-standards based synthetic
audio coding tools. Depending on interest, some topics could include:
1.
Introduction to audio coding
Building blocks: transform coding, psychoacoustic masking,
quantization, coupling, lossless coding
AC-3, AAC industry standard coders
Coding artifacts
2.
Synthetic tools in modern audio codecs
Bandwidth Extension Techniques (MPEG-4 Audio, HE-AAC)
Spatial Audio Coding. Binaural Cue Coding (BCC), current
MPEG standardization efforts.
Parametric Audio Coding. MPEG-4 Audio Sinusoidal Coding
(SSC). Parametric Coding for High Quality Audio).
Corey Cheng is currently a staff engineer in the Research Division
at Dolby Laboratories, San Francisco, where he works on the Dolby
Digital (AC-3) and the Dolby Advanced Audio Coder (Dolby AAC)
audio codecs. His other research interests include applications
of wavelets to audio signal processing, head-related transfer
functions (HRTF's), econosonometrics, and networked audio for
wireless devices. His electronic music has appeared at ICMC and
SEAMUS, and he is a member of IEEE, AES, ICMA, and SEAMUS. He
has worked on audio-related projects for Fujitsu-Ten Corporation,
University of Michigan Department School of Business Administration,
and the Naval Submarine Medical Research Laboratories, Groton,
CT. Corey holds degrees in electrical engineering (Ph.D. '01,
M.S.E. '98 University of Michigan), electro-acoustic music (M.A.
'96 Dartmouth College), and physics (B.A. 1994 Harvard University).
Matt
Fellers is currently a staff engineer in the Research Division
at Dolby Laboratories, San Francisco. Matt's current area of focus
is on the development of algorithms for audio codecs such as AC-3
(Dolby Digital), and AAC (Advanced Audio Coding). Matt has recently
focused on technologies related to efficient bandwidth extension
in audio coders for very low bitrate applications, as well as
the tuning of AAC encoders for sound quality enhancement. He is
the Primary Member representing Dolby Laboratories at MPEG, and
has been involved in MPEG standardization efforts since 1999.
He holds multiple patents in audio coding, 3D audio and spatial
audio coding. Matt has a degree in electrical engineering (BSEE,
'91) from the University of Colorado and a Masters degree in Music
Engineering from the University of Miami (GMUE '94).
WORKSHOP 4: INTERACTIVE PERFORMANCE WITH THE WIRELESS BODYSYNTH
AND KYMA SYSTEM
Burton Beerman and Celesta Haraszti, Electric Arts Duo, USA
Saturday, November 6, 11:30 AM - 1:30 PM
USD 40 / EUR 32,50
The
Electric Arts Duo will introduce the Capybara 320 box and Kyma
programming environment, demonstrate a Kyma "sound"
(which, in this case, is a sound and/or process) by explaining
what parameters can be manipulated and what scripts in the parameters
will allow the movements of the dancer(s) to control them. A timeline
composed of multiple sounds at different times will then be demonstrated
with the dancer(s) to show how the dancer's functions change over
time. The complex challenges presented to the choreographer will
be presented. The technique of transforming dance into sounds
will be demonstrated, and the metamorphosis of dance techniques
being transformed into a wide range of sounds from a single note,
to an arpeggio or glissando, etc will be observed and discussed.
Real-time performance techniques in an interactive video and sound
environment will be demonstrated.
Duo will then perform a segment extracted
from their work PLAYTHINGS REVISTED to demonstrate the system
in a context4; they will then perform a portion of the STEIM residency
work WATERLILIES I with interactive video, followed by a segment
of a performance in concert with video.
The Duo will then put the BodySynth system
on volunteers and have them get a feeling for what kind of movements
cause what kind of sound behaviors within the Kyma programming
environment. Composers, performers and dancers who are involved
in interactive video and performing environments will be interested
in the seminar.
The
ELECTRIC ARTS DUO is an intermedia performing ensemble for clarinet,
interactive computer music, dance, and video environments, combining
diverse media to produce tech-driven art works. Inherent to the
compositions of the ensemble is the music and dance virtuosity
of the performers of the group.
The Capaybara 320 system is the heart
of the computer interactivity of the ensemble.
The Kyma System combines a DSP-based sound-design box called the
Capybara Sound Computation Engine. Kyma.5 provides a new, high-level
Graphic User Interface between the Capybara sound computation
engine and the user. The Capybara contains four Motorola DSP 56309s
and 96 MB RAM, and the entry-level system includes four 24-bit,
100 kHz A/D/A converters (expandable to eight). It supports an
additional 2 to 12 expansion cards, each with two more Motorola
DSP chips and 48 MB RAM. The system is connected to a notebook
computer with a Firewire interface, permitting simultaneous performance
of up to twenty-four sound files.
The BodySynth, is a MIDI controller that
transforms movement, gestures, and other muscle efforts into sounds.
The performer attaches electrodes to the body over various muscles
with Velcro. The tiny electrical signals generated by muscle contractions
are measured and analyzed by a microprocessor. A variety of processing
algorithms are available through the keypad on the Processor Unit.
These algorithms translate effort into MIDI commands thus causing
the body to become a controller.
Connected to the MIDI input of the Capybara
320 box, the dancer becomes a source of multiple controllers for
the Kyma programming system. The Kyma environment is an ideal
realtime system to use with the BodySynth. Its timeline permits
the implementation of complex sounds for which the dancer's movements
act as dynamic controls. As the timeline progresses the parameter
assignments of the controllers change.
PLAYTHINGS REVISITED is a work created
by this ensemble for this performing environment of clarinet,
dancer with BodySynth, and Capybara 320, sometimes augmented by
real-time video manipulation. In this case the movements of the
dancer can act as a real-time controller for such video systems
as Image/ine, Videodelic and Isadora.
WORKSHOP
5: COMPOSER-PERFORMER COLLABORATION WITH TECHNOLOGY
Mara Helmuth and Allen Otte, University of Cincinnati College
Conservatory of Music, USA
Saturday, November 6, 4:00 PM - 6:30 PM
USD 40 / EUR 32,50
Composer-Performer Collaboration with Technology is a workshop
exploring the creative processes inherent in composer-performer
collaboration, how to encourage these processes in working with
technology in studio classes. Initial, or even later, collaborations
in these areas can be challenging for performers who may be familiar
with different sound worlds and techniques than those the computer
allows, and for composers who may be uaware of the
needs of perfomers and of the benefits of involving performers
in composition.
Topics:
1. losing predefined roles of performer and composer
2. expanding instrumental capabilities
3. experimental composition
4. software and hardware configurations for realtime processing
5. graphic scoring
6. composing for instruments and "tape" (with an emphasis
on percussion)
7. group improvisation
8. collective composition
9. performance contexts
10. spatial aspects
11. multimedia aspects
Those
who are contemplating or involved in teaching courses oriented
toward collaborations between composers and performers working
with technology may find this workshop especially beneficial.
Mara Helmuth and Allen Otte teach Live
Electronic Music at the University of Cincinnati College Conservatory
of Music Center for Computer Music. The course has resulted in
concerts of works of collaborative and improvised music between
musicians and artists.
Mara
Helmuth composes for computer and acoustic instruments, and creates
creates software for music composition and improvisation. She
is Associate Professor in Composition and the director of (ccm)2,
the University of Cincinnati College-Conservatory for Music Center
for Computer Music. She holds a Doctor of Musical Arts from Columbia
University. Her tape music includes "Abandoned Lake in Maine"
(1997), based on loon sounds, "Mellipse" (1989,1995),
which won third prize in the 1990 NEWCOMP computer music competition
and the new "bugs and ice: A Question of Focus" (2002)
based on natural sounds. Her writings have appeared in the monograph
Audible Traces, and in the Journal of New Music Research and Perspectives
of New Music. Recent work includes the Staircase of Light interactive
installation in Beijing at the Sino-Nordic Performance Arts Space,
an Internet 2 application for improvisation, Soundmesh, an analysis
of Barry Truax's Riverrun, Origins of a Fantastic Dream for orchestra
and computer, and collaborative projects with Allen Otte, (Implements
of Actuation, a CD available from the Electronic Music Foundation),
and with pipa virtuoso Ming Ke.
Allen
Otte came to the University of Cincinnati in 1977 with The Blackearth
Percussion Group which he co-founded in 1972; in 1979 he founded
Percussion Group Cincinnati. The three members of the Group are
faculty and ensemble-in-residence at the conservatory with an
international touring schedule of concerts, concerto appearances,
masterclasses, and childrens programs. A large body of new and
often experimental music has been created specifically for the
Group throughout its history, which has included special relationships
with
John Cage, Herbert Brun, John Luther Adams, and Qu Xiao-song.
Otte is professor of percussion, teaches eurhythmics, composition,
various literature seminars, and coaches and conducts traditional
and contemporary chamber music. He is a regular summer faculty
member at Oberlin where he has also done a course in traditional
and creative music for Javanese gamelan. With and without the
Group he has concertized, recorded and taught throughout North
America, Europe, and in Asia, including solo concerts and guest
presentations in Shanghai, Saarbrucken, Aukland, and at Tanglewood.
As both percussionist and composer he works with soprano Audrey
Luna, poet Don Bogen, and in computer music with Mara Helmuth;
he has also worked in Lucca, Italy with opera director Malcolm
Fraser creating experimental music theater pieces. The evening-length
monodrama CLOTHO for percussionist, soprano, and computer, based
the life of Camille Claudel, was premiered in 2001; music for
Shakespeare's The Tempest in '02. A CD of 5 collaborative works
with Mara Helmuth is available on EMS; Percussion Group Cincinnati
is recorded on Mode and their own label, ars moderno.
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